Feed-the-Beast Continuum has been updated to 1.5.2
Come join the community and play DW20 on CorinthMC Networks. This is a modded Feed The Beast Minecraft Pack that is fun for all. Mine, explore, and build amazing autocrafting machines. This is both a tech and magic mod.
That is a great question. As I have not updated anything in a very long time. This is not due to work being done. Instead it is actually quite the opposite. We had a huge data loss that caused us to have to scramble to get things back on track.
As of this past weekend thanks to _Fonix and his continued support we are now almost back to 100% as we were before that data loss.
When are we launching. I still do not have a date as of yet, stay tuned as I will be releasing dates in the very near future.
- Alpha will be the first opportunity to start testing
- Beta will be the next phase
If you have not signed up on the Forums or joined our Discord to be part of the community I would highly recommend doing so, as we are a fast growing community with the anticipation of bringing some traditional mini-games as well as new games.
It’s hard not to worry about what the future holds for this bright blue planet of ours sometimes. But we’re optimists here at Minecraft.net and like featuring builds that have hope for the future of humanity. Builds that envision a future where through creativity, teamwork and imagination, our species will craft all sorts of wonderful things to keep that pesky apocalypse at bay. Hooray for hopeful builds!
Hopeful builds like, er, one that’s called The Human Hive?
Surprisingly, yes, actually! Because despite having a name that sounds like a particularly grim Mad Max sequel, The Human Hive is actually a structure that imagines how humans could use renewable energy to live sustainably in the future. Its builder, Elgringau hopes to inspire us all to make the changes we need to our lifestyles before spiky leather becomes the dominant fashion trend of the globe.
I’ll admit, when I first heard the title The Human Hive, this bright, glittering structure was not what I had in mind. Luckily, Elgringau’s imagination isn’t as dark as mine. And his reasoning for calling his work The Human Hive is actually quite beautiful.
“The Human Hive is a contemporary architectural concept,” he explains. “It’s designed to look like a museum, an art gallery, or even a multimedia library. The result of collaboration between innovative minds, aiming to make their civilisation grow!”
Elgringau’s build is heavily influenced by his study of architecture in University. He takes his inspiration from some of his favorite architects and from his love of nature and desire to preserve it.
“My idea was to create a structure that would renew the link between nature and civilization while shifting its main sources of energy to something clean and renewable. You can see adjustable solar panels that can track the sun in the forecourt. There are also multiple greenhouses on the rooftop open to everybody.”
Elgringau worries about the future of the world, but believes it’s not too late to save it.
“In the near future, our civilization is going to face big issues if it doesn’t take into consideration the impact we have on our planet. That is why I created The Human Hive. I looked up various architectural methods so the building I was creating would fit into and respect the environment.”
OK, that’s great! But why does this hive have to have bees? Bees are wonderful necessary creatures to which we owe just about every tasty green thing we eat. But – and I mean this as lovingly as I can – bees are ugly and scary looking. Would you ever date a bee? Exactly.
Elgringau patiently explains. “I like to think of humans as bees since we both need to work together to survive. Hives are also constantly moving. The Human Hive is a place of learning where people come in and out to learn and spread ideas.”
Oh. OK! That’s actually terribly clever, and Elgringau is a clever builder, even when he doesn’t mean to be. Looking closely at the Hive, it resembles a boat-like structure, much like Noah’s Ark. I wondered if this was intentional.
“It’s not!” he laughs. “But if you think about it, it still fits with the idea I had for this build: that we have to move forward hand-in-hand with nature to survive!”
You know what, Elgringau? You’ve sold me! I’ll happily live in The Human Hive. No bees in my room please.
Renders by Iskillia, ThomasEsc and VoennixX
Cast your minds back now, to a distant, more innocent time. I refer, of course, to the ancient days of ‘Monday’, otherwise known as ‘four days ago’ when we told you about the newly updated textures coming to Minecraft: Java Edition that you could try.
In that article, a young Tom Stone said that those textures would ‘be available for Bedrock platforms soon too – we’ll update you when they are!’ Well now, four days later I’m an old man, ravaged by time, a shadow of my former self. But on the bright side, the textures are now available for players on Bedrock platforms! Hoorah! It’s enough to make me jump for joy! Ow, my back…
Here’s how you can get the texture pack on Xbox One, Windows 10 Edition, iOS, Android and Nintendo Switch!
The best part of these new textures coming to more Minecraft platforms? Well, lots more players getting to try them out, of course! But the second best part is that I once again get to share my interview with the designer of these textures, Jasper Boerstra, Lead Pixel Artist at Mojang/my best friend!
Jasper’s done an amazing job updating Minecraft’s textures, and we talk about how he did it, how you can give him feedback, and which textures he will never change. You can read this groundbreaking interview by clicking here and enjoy hard-hitting exchanges from two titans of wit, such as this:
Enjoy the new textures!
Just in time for the holidays, we’ve got a big bag of maps for Realms! Whether you’re on vacation or working, you’re airing grievances or performing feats of strength, we’ve got something for each and every one of you. It’s a busy week here at the office, so this time Oskar and I have teamed up to give you our thoughts on the multitude of maps.
by Azerus Team
MARC: Some warfare games concern themselves with concepts such as historical accuracy, or if you can 360-no-scope a player after jumping out of a jet, but puzzle wars is mostly concerned with puzzles. Players get a wall with an image, which inconveniently and randomly rotates sections of the image.
It’s up to you to rotate them back into their proper place, but make sure that you do so more quickly than your opponents! If you’re into upgrading your puzzle-based real estate, many in-game store options exist for transforming your island into a more habitable locale.
MARC: The first thing that jumped out at me about Balloon Bash was the technical prowess on display here. For the most part, you’re not supposed to notice this sort of thing, but you’re also not supposed to be able to bounce off of balloons, fly through valleys in an oversized basket, and watch as hot-air powered vehicles drift lazily across the sky (at least, not in Minecraft). Play through three different balloon-based minigames and you, like me, just might find yourself asking how they accomplished all of this in Minecraft.
by the_suso_craft, adri2711
MARC: A strategic aerial battle over the void, where your primary weapons are your reflexes and… paint? Yes! With paint, players can create blocks while they run and glide, establishing temporary pathways between floating islands. These mysterious islands come with other power-ups, so keep in mind that all of this flying around isn’t just for sightseeing! Your end goal is to knock your opponents into a bottomless void, never to be seen again (or, well, until the next round).
by PopularYouTube, MagicJer10, MagicTin
MARC: When I was a kid, our town had an annual air show on the local Navy base. It was always fun seeing different kinds of planes, especially fighter jets flying in formation, or stunt planes flying upside-down or in loops. In Airshow, some of my favorite kinds of planes are on display. This map is designed to get you thinking about all manner of flying machines; maybe you’d like to add one to your own build?
Whew! Well, I’m sure I have to rush off to a meeting involving blocks or something, so I’m tag-teaming it over to Oskar now. Take it away!
OSKAR: Here’s a map which is very deftly put together and has incredible replay value. Ruby Caverns is a randomly-generated dungeon with unlockable game modes, NPCs, and shops that keep you coming back for more (even after being venomously taunted by the dungeon upon your death). There are even multiple endings to the story and more secrets that I don’t want to spoil for brave would-be dungeoneers. I honestly think I spent something around six hours reviewing this map; I might have done a couple extra runs or ten for, uh, safety measures (don’t tell Marc). Oh, did I mention it has mineable rubies?
by Vertex Creations
OSKAR: Stop me if you’ve been in this situation before: after another day mining precious ores, you return from your mine, and then run into an omnious chicken with red eyes who then kidnaps you to be a test subject for some nefarious experiment. Well, if this sounds like your everyday hustle and bustle, luckily those are just the first thirty seconds of the newest Vertex Creations map, and you’re in for a lot more! There’s lots of puzzles that will make your brain grow some extra veins and harder-than-nails dexterity challenges to tackle. As you delve deeper into the lair you’ll learn more about the titular character, and also, possibly, yourself (hey, not very likely, but it could happen).
by LegoBro, CdRCraft, ThatGreenGem
OSKAR: If minigames are your itch, look no further for a scratch than Space Aces! (Well, or the other great selections on this list.) In Space no one can hear you scream, but you can be an Ace at kicking your friends’ behinds with a wide array of weapons and gadgets suitable for the task.
A sign in the lobby confidently tells you “There is a class for your playstyle”, and with 15 classes to choose from, that might be a hard assessment to contest. There’s actually a bit of effort spent on creating a lore for the characters, the worlds, and the two warring factions, IGSR and RLU (you may or may not learn the meanings of those acronyms when playing). I appreciate extra touches like that, and don’t be surprised to see Space Aces: The Motion Picture once those Hollywood execs get their hands on it.
by HomiePinkGuyYT & Dank_Assassin
OSKAR: Here we have a throwback to the arcade games of yore; a gentler time where environmental destruction was a commendable pastime. Although it has a name similar to the seminal arcade classic Asteroids, it also has influences of Space Invaders, with a little… actually, it’s probably better to just describe the gameplay itself.
Asteroids (the rocks, not the aforementioned game) rain down at the player from the top of the screen, and you can guide your spaceship to the left and right with your keyboard, pressing the right mouse button lets you shoot directly upward, and hopefully there’s an asteroid there when you do so. Some asteroids can take more hits than others, but thankfully there are power ups you can use to make life in the space age that much easier.
by Vertex Creations
OSKAR: Heart Rush is a minigame with a very simple concept: you try to rush into the other team’s base and jump into their spawn to score points. The real draw here for me is the skills system, where you can select three skills which, in combination, can be very powerful. If you combine Vengeance (when you die lightning hits the ground) with Runner (temporary Speed III after respawning) you can charge into battle and go down with a bang every time, and you still have one skill left to pick! There’s also an in-game shop where you can upgrade your gear on different paths, meaning there’s a lot of room to specialize how you like to play.
by PopularYouTube, MagicTin, and MagicJer10
OSKAR: Let’s wrap this up with something to get you into the festive spirit! Snowmen, penguins, elves. Lists with options for naughty or nice. Bells, bulbs and dinner of the Christmas variety. Yetis?? If none of this gets you into the mood to terrorize your neighbors with impromptu vocal performances, take a look in the mirror. You might be some green furry creature that needs a heart enlargement of at least three size.
OSKAR: And now, back to Marc for the home stretch!
‘Tis the Season
MARC: As we are known to do each year, our team is taking a much-needed break from publishing content until January. We’ve had a good amount of Realms maps recently, but did you know the Minecraft Content Team reviews all of the Marketplace content as well? Let me tell you, there was a whole avalanche of holiday submissions and so we’re all in need of a good snooze. Maybe it’s time to finally catch up on our backlog of spidey, shooty, or smashy games. We’ll be back in 2019 with more fresh Minecraft maps!
To learn about loading this and other content into Java Realms for your PC, visit our help site. If you haven’t yet tried Realms for yourself, you’ll have a blue diamond on the Minecraft Realms button, located on the main screen of Minecraft: Java Edition. Click it, then follow the instructions to try Realms free for 30 days.
Want to have your own Minecraft creations featured on Realms and on this blog? Head over to this page, which explains the Java Realms Content Creator Program. If you have questions about this process, you can find me on Twitter.
Here’s a common Minecraft scenario: after much terrain scouting, you’ve found the perfect scenic landscape for a new home. You build a house, transport over all your possessions (perhaps with the help of a donkey or mule), and settle in. Then your stomach starts rumbling, and you realise you’re out of food. It’s time to build a farm, but – oh no! – there’s no water nearby.
BUCKET TO THE RESCUE! Three iron ingots and a crafting table later, and you’ve got yourself the perfect vessel for transporting any liquid or wet fish that your heart desires. And I know how much your heart desires wet fish.
Buckets were added to Minecraft surprisingly early – in June 2010, during the game’s Infdev phase. To begin with, the only thing they could do was pick up water and lava, but much more functionality has been added over time.
For starters, you can milk cows. Go up to a cow and right-click it, and you’ll get a bucket of milk, which can be used to cure you of any status effects or make to cake. I recommend cake. You can also use buckets of lava as fuel, and fill empty buckets with water by putting them into a furnace with a wet sponge.
Finally, in the Update Aquatic, we added FISH BUCKETS. This lets you carry fish around, which is just about the best thing ever. Not only will a fish in a bucket keep you company on your long explorations, but any tropical fish will keep their colours and patterns when you transport them, allowing you to construct an impressive aquarium to relax in front of after a long day’s mining.
In the real world, open-ended containers with flat bottoms have existed since ancient times, and the earliest buckets were probably made of animal organs. That theory is backed up by the fact that the word “bucket”, which first showed up in the 13th century, comes from the Old English “buc”, which means “belly”.
The bucket, in the shape and form we know and love today, was a medieval invention. People called “Coopers” fitted wooden sticks inside metal rings to make them. In colonial America, buckets made of leather were also popular – they were light and easy to transport. The threat of rust meant that metal buckets didn’t become common until galvanization – the process of coating iron or steel with a layer of zinc – was invented in 1837.
You might think that carrying lava in a bucket, which you can do in Minecraft, is unrealistic. You’d be wrong. Silly you. Most lava comes out of the ground at temperatures of 700 to 1200C, while the melting point of iron and steel is above 1300C, so it’s entirely possible to carry lava in a bucket. You probably shouldn’t try that at home, though. But if your home is full of lava then, er, maybe it’s about time you moved?